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Portable Review’s Retro-Active Summer!
Although this summer is probably going to one of the better summers in
the history of portable gaming, the PR staff has decided to do
something special for the blistering hot (depending on where you live)
days of summer. In addition to our daily activities here at PR, we’re
going to dedicate ourselves to one specific retro console each month
and look back at what made that portable console what it was. Expect to
find us writing articles, reviews, and other tidbits on portable gaming
history.
And for the console of the month of June…
With the processing speed of less than an Intel 8088, game sizes of
less than a MB, and a display that even watches nowadays can compete
with, this system is pretty much what brought portable gaming to the
mainstream. Many consoles had tried to compete, but none succeeded. The
Lynx, the Turbo Express, the Game Gear – all failed for various
reasons. One console certainly ruled supreme – Nintendo’s Game Boy. The
Game Boy’s battery life, cost, size, and developer support ultimately
pushed it into portable history.
For the month of June, we’ll be taking a deeper look into what made the
Game Boy a success – from the games to the competition. As with our
RIAC (Retro-Import Action Committee of 2005), we’ll be working on
playing through our Game Boy libraries and finding all of the games we
possibly can to review. We’ll also take a moment to look at certain
aspects of the Game Boy that were truly unique.
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Posted by Knives @ 01:14 |
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