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June 1, 2007


Portable Review’s Retro-Active Summer!
Although this summer is probably going to one of the better summers in the history of portable gaming, the PR staff has decided to do something special for the blistering hot (depending on where you live) days of summer. In addition to our daily activities here at PR, we’re going to dedicate ourselves to one specific retro console each month and look back at what made that portable console what it was. Expect to find us writing articles, reviews, and other tidbits on portable gaming history.

And for the console of the month of June…

With the processing speed of less than an Intel 8088, game sizes of less than a MB, and a display that even watches nowadays can compete with, this system is pretty much what brought portable gaming to the mainstream. Many consoles had tried to compete, but none succeeded. The Lynx, the Turbo Express, the Game Gear – all failed for various reasons. One console certainly ruled supreme – Nintendo’s Game Boy. The Game Boy’s battery life, cost, size, and developer support ultimately pushed it into portable history.

For the month of June, we’ll be taking a deeper look into what made the Game Boy a success – from the games to the competition. As with our RIAC (Retro-Import Action Committee of 2005), we’ll be working on playing through our Game Boy libraries and finding all of the games we possibly can to review. We’ll also take a moment to look at certain aspects of the Game Boy that were truly unique.
Posted by Knives @ 01:14

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